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1. Suggestion for ship building - in Science and Industry [original thread]
Mortimer Civeri wrote: Crafted with care by INSERT NAME HERE . Seriously, I don't want to know that George made the hammer, or that he is a depressed, alcoholic, widower, with three kids and lives in a council estate in West Yorkshire, I ju...
- by Darius Brinn - at 2013.02.18 12:38:00
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2. The reality - miners make 60+m isk per hour of gameplay - in Science and Industry [original thread]
Kaivar Lancer wrote: I was doing some basic timing using a stopwatch, and discovered that I spent about 10 minutes per hour of mining, actively doing something in the game. This would be stuff like locking an asteroid, moving cargo, warping, et...
- by Darius Brinn - at 2012.08.26 07:41:00
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3. PI Opinion - I think it works... - in Science and Industry [original thread]
Originally by: Pookie McPook Noodled around with it for a while and now am trying to make a structured stab at it. The way I look at it is that it will never represent my main source of income however it is entirely reasonable to set it up...
- by Darius Brinn - at 2010.06.10 12:33:00
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4. PI Opinion - I think it works... - in Science and Industry [original thread]
Originally by: Steve Celeste I love how people try to justify wasting their time with "My investment will pay off in X weeks". Yes, and after that huge 20 million investment is repaid, you can enjoy the magical 1 million isk/hour. Oh, an...
- by Darius Brinn - at 2010.06.10 09:44:00
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5. Proper Drone Usage - in Science and Industry [original thread]
A set of Hobgoblin IIs will vaporize any 0.6+ rats in seconds. Frigates are smoked faster than it takes the drones to travel there. Wait until you are in range, Lock, release the Drones, tell them to engage, get them back to your drone bay. A Ba...
- by Darius Brinn - at 2009.06.16 09:41:00
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6. Advice for Jettican Miners - in Science and Industry [original thread]
Depends on your personal circumstances. If you, like me, don't run multiple accounts and do not wish to train as a dedicated hauler at the moment, going back and forth is the way to go. Besides, cans DO attract flippers and more "casual" thief ...
- by Darius Brinn - at 2009.06.12 14:47:00
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7. Advice for Jettican Miners - in Science and Industry [original thread]
In High Security, a Hulk with two Expanded Cargoholds II can hold 13005 m3 without giant secure containers. That accounts for half a can, IIRC. Going back and forth to a station like that is not as big as a dent in your ISK/hour as having a good ...
- by Darius Brinn - at 2009.06.12 08:26:00
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8. Running an Orca & Hulk using just one account - in Science and Industry [original thread]
Originally by: Sedusia Originally by: paulg you be better putting up a pos, and running back and forth from there, or do what most do and get 2nd 3rd 4th accounts Do you get a discount price for opening a 2nd account? How do peop...
- by Darius Brinn - at 2009.06.04 18:18:00
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9. hard times for pure miner chars!!!! - in Science and Industry [original thread]
I guess you can always find a nice, close system with a lvl 1 agent, and go mine inside a lvl 1 mission. Hulks have a 50m3 drone bay, so apart from your Mining drones, you can pack a set of T2 Lights and wtfpwn everything you happen to aggro. ...
- by Darius Brinn - at 2009.06.02 10:52:00
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10. Industrialise me! - in Science and Industry [original thread]
If you are refining in Empire, -Refining V, -Refining efficiency II, -"Mineral name" processing III is enough for me to see "Unrecoverable: 0" whenever refining said mineral. All there's to screw you after that are taxes. I have found that Plag...
- by Darius Brinn - at 2008.03.24 14:45:00
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